Wes is useless and this upsets me.
DST Is supposed to (mainly) be a cooperative game, and the devs do a lot to make it so that people cant grief, and seem to want people to work together... Yet wes breaks this.
Wes does literally the opposite of everything that it seems Klei strives to do for DST.
Wes has a lot of downsides, and literally no upsides (Balloons sure as heck don't count...)
Even when people use him to actually play, they're still damaging to everything on his server, or at his camp.
He cant fight, and he constantly needs to be fed, and is constantly needing to be helped... like a baby.
But like a baby, he should at least be making people happy, which he clearly is not.
So an idea i had for Wes was to at least give him ONE upside, that can make it worth it to keep the annoying sucker alive.
A positive sanity aura.
Everyone likes mimes right? So its not too far fetched of an idea, in my opinion that is.
He can keep the fact that hes a challenge character, but with this, You at least have a reason to make sure he doesn't starve alone in a pit of self loathing tears.