So we know Klei will give all characters a refresh,with changes or new abilities for them.
I have a idea on how WX-78 can become alot more dynamic then he already is. WX-78 is at no means in the need of a refresh soon,but might as well post suggestions sooner then later.
Weaknesses
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Water Damage Changed:
WX-78 will when wet will take -0.08 to 0.8 when wet and 1 when in rain every 3-5 seconds.
Rust Debuff
If WX-78 is above 50% wetness he will start to rust,Rust causes WX-78 to take 20-50% extra Damage and do 10-30% less damage scaling depending on wetness. WX-78 can get rid of wetness by drying to below 50% wetness. Rust applies to his water damage as well.
Leaky Casing (thanks to Thtexasturtle for this idea)
WX-78 will die instantly if he falls in water at sea (this does not apply to using the plank)
WX-78 hates eggs (thanks again to Thtexasturtle for this idea)
WX-78 will lose 10 sanity for eating eggs cooked or raw,this does not extend to crockpotmeals.
Advantages
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Modular upgrades
WX-78s upgrade gear system will be replaced with a modular system. (dont worry stat increases are still a option)
WX-78 now has new recipes in his science tab called modulars
WX-78 can have up to 3 modules on at a time.
WX-78 can remove his modules using a hammer on himself,WX-78 will lose 50% HP when doing this.
WX-78 will also lose all of his modules on death,50% of gears used for modules are dropped on death.
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Modules
Here are examples on what modules could be!
Stat Modules
HP Module (2 gears,1telltale heart ) : increases WX-78s HP By 75,can be stacked 3 times,each stack still counts as one module
Sanity Module (2 gears,4nightmarefuel): increases WX-78s Sanity By 50,can be stacked 3 times,each stack still counts as one module
Hunger Module(2 gears,1meatystew): increases WX-78s Hunger by 20,can be stacked 3 times,each stack still counts as one module
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Behavior modules
Clockwork inhibitor module(2 gears,2purple gems): Clockworks are now netural towards WX-78,WX-78 can ally Clockworks with gears,WX-78 cannot ally damaged clockworks
Biofuel converter module(3 gears,1 bucket o poop):WX-78 can now eat monster meat without penalty,WX-78 can eat twigs,grass,poop and rot for 10 hunger.
WX-78 is now effected by spoilage when he has this module.
Exhaust pipes module(2 gears,1blue gem): WX-78 will cool off from overheating 50% faster,if WX-78 is on fire and does not extinguish after 3 seconds himself he will smoke up and fall asleep for 10 seconds.
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Overcharge modules
Occular Spotlights module(4 gears,1 iridescent gem):when WX-78 is overcharged he will be granted the night vison effect.
WX-78 will lose his aoe light if this module is applied
(WX-78 eyes and mouth will glow during this)
High Voltage module(4 gears,2electricaldoodads):WX-78 has a 10% chance to shock melee attackers,this chance is tripled if overcharged
Advance Battery module(4 gears,1 green gem): When WX-78 overcharge is about to be over he will use hunger to prolong the overcharge (5 food per second) once WX-78 is starving his overcharge will stop.
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DST WX-78 Refresh Idea!
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