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Webber Update - Rework Suggestions (Repost)

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Hello! I am a Long time Webber main who always pick Webber when the chance is available.

As we close in on the character suggestions for Webber(I hope) I have been sitting on this idea for a while and with craft-able recipes have been introduced I though I'd re-tune this idea of Mine:

Webber will be able to 'upgrade' Normal Spiders, Spider Warriois, Cave Spiders and Spitter Spiders.

Each spider would have their own recipe, that when fed to the spider would trigger a "transform" animation, showing the spider opening it's mouth, metamorphing into it's new form by crawling out of it's own mouth, leaving it's old shell behind on the ground. When the shell is picked up it will act like the Eye-bone for chester, or like the  Lavae Tooth for the Extra-Adorable Lavae, with the spider that transformed following Webber around.

This spider will have more health, never leave Webber's side(unless the shell is left at base), will not eat meat directly off the ground like a regular spider and not attack Neutral Mobs(or other players) unless provoked.
The Downside is that there is a limited amount of of them can be followed by one Webber, and a limited number of them on one server at a time. If a non-Webber player tries to pick up the shell, they're reply with something like. "No way I am touching that!" or "I better leave this stuff to Webber". When Webber tries to pick up too many shells he'll say something like: "Too many friends! They get Jealous!" or "It's too crowded!". The Spider also need to be Fed like a Extra-Adorable Lavae or Tall Bird Chick, and start attacking things unless properly fed.

I had a bit of an idea that depending on what spider you feed, you get a different Result:

  • Default Spider: This will become a Worker Spider, it can chop wood and help Webber get out of Ewecus Snot, and will behave like a regular pig would.
  • Warrior Spider: This will be a Spider designed for Combat, increased Damage and Health, these can be used for hunting or guarding a base.
  • Cave Spider: As the cave spider already has a shell, I was thinking it would become larger with even more health, and damage resistance. Perfect for tanking attacks from larger mobs or bosses.(Maybe also give it a chance to drop it's shell upon death, with will be similar to a shellmet)
  • Spitter: Spider designated for DPS, will stay away from mobs and attack them from afar with their web.
  • Dangling Depth Dweller: I don't have a Good idea yet for how these could be upgraded other than damage and Health, but I don't want to leave our spider brothers from belong hanging.

Just like Woodie can craft the Totems for Transforming, Webber would need a Totem for each of the spiders, feeding the wrong totem to the wrong spider might only yield the spider as a temporary follower.

I am thinking the Normal ones would have Monster Meat and something else, maybe more meat? But for the Cave Spider Recipe I thought about adding minerals like Marble or Gold and then have the new shell shine like the Mineral consumed. Maybe the Depth Dweller's would contain Nightmare Fuel?
(Yes I am aware I was missing the Shattered Spiders, but I don't have a neat idea for them either so far)

 

Please tell me what you think below!
I am reposting this as my previous post got to old it was deleted.


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