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My August QoL update wish list.

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So as we all know now there’s Another QoL update coming Next Month and Mr Jason said now is the time to ask for our QoL wishes for said update.

So with that being said I would love more toggle options prior to hosting a world, 
being able to choose “Random” for Day Time Lengths, Hound Attacks, etc.

Or being able to turn OFF certain features that just don’t interest me- like Boss Fights (all Bosses like Bee Queen, Malbatross etc) the ones that have no toggle options currently.

In addition- I would like that the game recognizes that I’ve turned off certain features and therefore adjusts itself to accommodate for that (for example if you turn of Summer Season, you can never complete Pearls Shack Upgrades due to the ingredients needed being plucked from blooming summer cactus.) 

Or if I turn OFF boss content I can turn ON more of something else like Map Hazards.

I also would like to see more utility within this same toggle choices menu- that lets YOU the player customize your game experience to play how YOU want to play..

For example giving an option to Butterflies- Heal hunger only, heal health only, heal both, Random, purely cosmetic etc..

Food & Sleep Should have toggle option for rather or not they heal Health Points.. meaning you could play as Wendy and still need to craft healing items to heal HP.

The ability to turn OFF Cave Content and Skittersquid so you can not obtain ingredients required to make a Lantern with in the “Lights Out” Server choice.. it almost defeats the purpose..

Tiny stuff like this goes a long way in making the game more enjoyable to those seeking more challenge.

Archipelago World Gen Setting... I have a BOAT now let me sail between Biome to Biome for Resources.. please <333

Since I’ve talked (to death) about these toggle options before I’m sure the devs have heard everything I’ve said about them already so I’ll just move to the next QoL stuff I’d like to see..

A few extra perks in Characters Willow-

Nightmare fuel.. the one resources she’s good at farming should be able to refuel her lighter.

Winona- Trusty Tape should be able to fix burned structures and the Spotlight could use a buff of some sort.

Last but not least, I would love an option to be able to “lock” skins & Pre-select belongings prior to loading into the game

So for example I don’t ever accidentally unravel something I wanted to Keep, and I can enter the Constant with Ashley already equipped instead of defaulting Bernie.

I guess that’s all I could realistically hope for out of a QoL update but I know most of these things are unlikely to happen.

Just thought I would get my requests in now before the Devs start working on it!


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