The whole sea experience is limited by DST's map size, why not mimik the shipwreck DLC's volcano, and put all new location as an icon in the sea map, and you get enter the location by loading a new map, in this way, there could be unlimited potential for future updates, and the system can also generate random quest maps in the sea where you can explore the new location for random rewards. The same could be used for the islans or the main land, where random sink hole appears where you can explore the random generated dungeons for boss killing, and they disappear after completion or after certain time. In this way, the game can put up weekly quests or daily quests in the form of random dungeons or sea maps.
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