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Winona QOL/ adjust

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Winona is an interesting character who has struggled to find her true calling/ defining characteristic to make her truly appealing. As she is now, she is the engineer/builder of the group. But still lacks some defining characteristics to make people want to keep playing with her, instead of just switching from her after building her unique crafts, so I think she needs a few changes to round her up.

- It's a skilled builder: a few tweaks to make it more interesting. At 80-100% hunger she would have speed crafting like she does now (0,5 seconds per craft). At 50-79% hunger her crafting speed would be normal, but this lack of efficiency would cost her -5 sanity per craft. At 0-49% hunger, she would craft slower than normal, and this would depress her to the point of  draining her sanity by -20 per craft.

- Gets one free hit from the dark: stays the same.

- Has a negative relation with fire: based on some of her quote lines, she hates fire and the destruction it causes, so as a new down side for her, when structures (natural resources like trees or saplings don't count) caught fire near her, her sanity would drop by -10 a minute by each structure in flames (smoldering doesn't count). Burnt structures have a similar effect, so get rid of them quickly

- Invents her own gadgets: here is where she should shine the most. Some of her gadgets need some improvement, and new gadgets to make her more appealing to other players.

~ trusty tape (1 silk + 3 cut grass): her defining craft. Currently it works as a item for her other crafts and one use sewing kit, but cheaper and more resource efficient. It now can also be used to stop leaks on boats. I think it should get some new uses exclusive to Winona, like been able to repair armor, weapons and tools durability (non magical of course) with tape and then they would be given the "taped" tag. This would restore items to 100% once. Also, fixing things with her trusty tape would give her +5 sanity per taped item, because she is proud of her skills.

~ Gold wires (2 gold + 1 tape): this would be a new craft for her, and one of the new items to make/ improve some of her new crafts. As a bonus, it can also be used to fix broken clockworks.

~ Winona's road (2 cut stone + 2 gold wires + 2 boards): it a turf that work like cobblestones (gives same speed boost and has same priority placement) but also has the benefit of conducting electricity from both generators, allowing a single generator to power a higher area of devices. Her gadgets would snap into place besides them.

~ Winona's Generator (1 tape + 2 logs + 2 nitre): works mostly the same, but changing the recipe to 2 gold wires + 2 boards + 2 nitre, also, you can turn it off to save energy (shown by unplugging one of the wires at the top), but only winona can do it safely, other characters would get shocked by trying. Now they atract lightning like lightning rods do, but will explode if hit it, so put a lightning rods around to protect from it.

~ Winona's G.E.M.eretor (1 tape + 2 boards + 2 electric doodad) works mostly the same, but changing the recipe to 3 gold wire + 2 boards + 2 electric doodad, also, you can turn it of by to save energy (shown by unplugging one of the wires at he top), but only winona can do it safely, other characters would get shocked by trying. Now they atract lightning like lightning rods do, but will explode if hit it, so put a lightning rods around to protect from it.

~ Winona's catapult (1 tape + 3 twigs + 15 rocks): an amazing structure, maybe too amazing actually. The only change I would make would be changing the recipe to 2 gears + 5 cut stone + 3 tape, to balance it out. Maybe even having to load the catapult with rocks stacks for them to work, 1 rocks = 5 shot, so a stack equals 200 shots. Not a bad deal huh?

~ Winona's spotlight (1 tape + 2 gold + 1 fireflies): let's face it, it's usefulness is quite limited since it only illuminates moving players. To change a little, first the recipe, now it's 1 lantern + 2 gold wires + 4 boards. Second, the light radious includes the whole cone of light it produces. Third, it would have two modes; stationary (you could move it and keep it in a fix position) and lookout (similar to what it is now, but would iluminate the fastest moving mob/ entity outside of a certain area of itself).

~ Winona's lamppost (1 lantern + 2 gold wires + 3 twigs): a stationary light source, similar to glow caps, but neads a generator to power it.

~ Winona's paddlewheels (5 boards + 2  electric doodad + 5 tape) an item that can be installed on a boat to allow movement and quick turns. But carefull with crashing at full speed, it could destroy your boat in one hit.

*Overworld changes: mushroom lights would now have a base light radious, that can be upgraded with spores and bulb lights. 


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