I just found out that you can put a Glass Cutter inside Hutch to transform it into Fugu Hutch.
So from what I've found we can use:
a Glass Cutter (75 Uses, 68 Dmg)
a Strident Trident (150 Uses, 27,2 Dmg on land)
a Spear (150 Uses, 34 Dmg)
a Battle Spear (200 Uses, 42,5 Dmg)
When a mob attacks Fugu Hutch, the mob takes 30 damage regardless of the weapon used for the transformation.
I was pretty stoked when Hutch transformed after I put in the Glass Cutter, but just as disappointed when I noticed it still dealt the regular 30 damage.
(Makes sense since it's still the same Hutch, but still..)
It seems weird to me that the Strident Trident and the Glass Cutter were added to the transformation, given that the spear is still considerably the best choice for transforming Fugu Hutch (or Battle Spear for durability ofc).
I don't know about the Strident Trident, but increasing the Glass Cutter damage from 30 to 60 would still deal the same amount of Damage per Durability, but the higher DPS output would justify the higher material cost. Effectively it ends up increasing the chance that the enemies die before Hutch does, which would certainly help me against those pesky Worms haha.
Anyways, while I suppose Klei made the change, so we can get rid of spears and still utilize Fugu Hutch while carrying Endgame-Equipment, to me it seems like punishing me for storing my Glass Cutter away in Hutch. It feels so terrible to waste Glass Cutter Durability for mere 30 Damage per hit.
What's your take? Do you know good reasons for the damage to stay the same?
PS: the Strident Trident is technically a Damage per Durability increase, but still doesn't hold up with the regular spear.