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Small Warly tweak, big QoL change

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I play Warly alot, each food recipe cater to a specific scenarios and needs. Often time I have to keep asking to know my customer health / sanity / hunger to choose what food to cook. I can prepare a bunch beforehand but that only happen when ingredients overflow and Warly is all about food efficiency. So may I suggest that Warly able to see the other stat, if not sanity and health due to pvp, then just hunger is sufficient, also, if possible, when Warly feed them food maybe make them chew faster? Or a more interesting change would be fresh food make you chew faster? Since another aspect of Warly is cook on the go and food freshnesa


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