Quantcast
Channel: [Don't Starve Together] Suggestions and Feedback Latest Topics
Viewing all 7911 articles
Browse latest View live

Hallowed nights decorations

$
0
0

This year's Hallwoed Nights are pretty cool. I like the abbility to decorate base with T.N.T. and decorate trees themselves buuuuut… decorations are too hard to find.

I don't want to have to search the entire map to get my 4th duplicate of tentacle. 

Here's a suggestion. Give Pig King a chance to drop decorations


Existing Collections as DLCs?

$
0
0

Hi,

I was wondering if you could/would give people the option to buy as DLCs the following collections (with character skins and wardrobe items and such):

Rose Collection

Guest of Honour Collection (yes, I know it is "honor" in game)

Shadow Collection

Survivor Collection 

...and even the Costume Collection that we can use now for a limited time.

 

I do not know when they were available to purchase or how (apparently the Rose one was only available in China?!)... but it would be great to have the option now.

Plus there are wardrobe items and belongings marked with "Lunar Collection" and "Winter Collection".. mini DLCs maybe?

 

I was ecstatic to hear I could buy the Forge skins as a DLC since I will definitely not have enough time to play so much to get everything! 

 

Thanks.

Golden versions of "Fanciful Axe/Shovel"?

$
0
0

So, I thought that these gorge skin items:

Fanciful_Axe_Icon.png.29004bea5accfb9d635edd9fd68afe5f.pngFanciful_Shovel_Icon.png.504ea3c50062644caa1dd90cb5359ec5.png

Could get their golden versions, like these (Behold, a cheap photoshop incoming):

Fanciful_Axe_Golden_Icon.png.8ae0205b9b13e004dafd1b4d0a4e488b.pngFanciful_Shovel_Golden_Icon.png.c3c8a232a2840240d372268d5224f27d.png

What do you think about that?

I think it's a simple idea, easy to realize, and yet it would be nice.

forge feedback

$
0
0

unlike gorge,forge is so laggy for south asian users,barely even move, don't know if it's because of beta version,

if there is something u could do to fix this,please help us,we also love dst a lot,

help us please :(

Few things to consider for following updates [ 1 ]

$
0
0

Introduction

I'm here to talk about some issues that i have with the game, i have previously created a thread talking about these "issues" but it was rushed, sadly due to the inability of editing the main post of that thread, in order to add more detail and reason behind those suggestions, i created a new thread

Please be aware that these "issues" are just my personal opinion, and their order has nothing to do with their importance, also i will most likely come with a second list of suggestions that couldn't make this list due to the lack of time ( probably with a new thread due the inability of editing this one later )

Content

I. Grass gekkos

Issue

One issue i have with the grass gekko mechanic is that you cannot have a grass tuft farm anymore, and i love grass tuft farms. This also means that cut grass farming have less diversity compared to twigs and berries farming. While being able to have both sapling and twiggy tree farm in your base, and also juicy berry bushes and regular berry bushes farms, when it comes to grass, you are not even being able to have a regular grass farm in your base, only a grass gekko farm.

Another issue is that they seem to be extremely over powered compared to grass tufts, in order to gather 40 cut grass from grass tufts it requires a little bit of time, especially early when you haven't made your own farm, even with your own grass tuft farm it does take some time to gather them because of the picking mechanic, while gathering cut grass from grass gekkos is extremely fast and requires no effort at all to the point where gathering cut grass is not a task anymore. What ever resource you need to go gather, there are always 40 grass gekkos in one screen on your way there, and in 10 seconds there you go, 40 cut grass in your inventory, You need some rocks and gold ? get to the rocky biome to mine some, once you arrive there, you also have 40 cut grass laying on the ground in one screen, you need some gears ? go hunt some tumble weeds in the desert, you also have 40 cut grass laying on the ground in one screen. 

At first i was thinking about an option to disable grass gekkos from the world generation settings menu, but i doubt that would be the best approach.

Conclusion

In my opinion the grass gekko mechanic should be reworked considering the following aspects

  • They should not replace grass tufts
  • They should not provide so much cut grass 
  • They should not be so accessible

Solution ( possible rework ideas, feel free to tell me yours )

1.

  • They should not spawn from grass tuft
  • They should spawn only from a grass gekko nest
  • The nest should be available only in the desert
  • They could be captured, in order to relocate them to make a farm

2. 

  • They should not spawn automatically from grass tuft
  • In order to make a grass tuft turn into a grass gekko some kind of special fertilizer should be involved
  • They shouldn't be present in so many numbers around the world
  • They should be restricted to a biome

II. Unwanted items

Issue

Another thing i find annoying is the inability to get rid of unwanted items, in every game i play there is always that big pile of crap laying around on the ground in your base, that no one uses and no one wants, such as low durability tools, clothing, etc

At the moment there are only two ways of getting rid of such items, one of them is having a lure plant around to consume them, which is restricted to one season only, which is kind of annoying in terms of accessibility, not to mention of how absurd it is having to rely on a seasonal monster in order to get rid of unwanted items. The other one is using them until they reach to 0% durability, which is also extremely annoying, tedious and time consuming for only getting rid of one item, let's take for example a 50% durability straw hat, it takes several days to wear it in order to get rid of it, kind of annoying isn't it ? now when it comes to 15 or more items this becomes a real challenge, but we can even take it further beyond, let's say you have five 50% durability hammers, now at this point you have to gather resources, to craft stuff, just to hammer it down to get rid of your hammers.

Conclusion

In my opinion a new mechanic for getting rid of such items should be implemented

Solution ( possible ideas )

Giving such items the ability to be used as fuel for fire pits

III. Vegetable Farming

Issue

In my opinion farming vegetables requires so many resources and so much time to manage compared to the benefits they provide, that having them is a complete waste of time considering the alternatives, you invest so much time for such low amount of food, and the recipes requiring them are not worth it either

Conclusion

In my opinion farms should be reworked considering the following aspects

  • Farms should provide a higher amount of food
  • Farms should provide better quality food
  • Better food recipes for vegetables obtained by farming

IV. Graves

Issue

This is another example of annoyance present in the game, and that is you are not unable to get rid of graves unless you remove them completely from the world by using the world generation settings menu, which is not really an option considering their benefits in terms of loot and environment

Conclusion

In my opinion graves should be removable by using tool items.

Solution ( possible ideas )

  • Hammers should be able to break gravestones 
  • Dug graves should disappear in the span of a year

V. World generated roads

Issue

I do find world generated roads to be quite useful throughout the game, but there is something about them that really kills my appetite for the game, and that is they are always there, and you can do nothing about it, you cannot turn them off from the world generation settings menu, you cannot remove them in game, and they are always in that sweet spot you want to create your camp, ruining the aesthetics of your future base In my previous post i was mentioning the implementation of an option to disable them from the world generation settings menu, but i think that wouldn't be the best approach for the issue.

Conclusion

In my opinion world generated road paths should be removable by using a tool item.

Solution ( possible ideas )

  • World generated road paths should be removable by using a shovel* ( since they are not turfs anymore, so it wont conflict with the turf beneath it )

VI. World generation layout

Issue

This is another issue killing my appetite for the game, and that is the current map layouts generated by the game. The geometry of the current layouts feel too triangulated, too asymmetrical, too narrow and too scattered. Back in 2013 when we had don't starve vanilla the map layouts were more suitable for larger bases due to the geometry being more square/circle oriented and the transition between biomes felt more wider. For example before you could fit less but wider perfect squares on the land surface, now you can fit more but less wider perfect squares on the land surface.

Conclusion

The parameters responsible for map layout geometry available in the world generation settings menu should be enhanced considering the following

  • Offering more options towards generating a wider, symmetrical and more square/circle oriented land patches/map layout.

 

 

Please make a version of pith pike for the battle spear of Wigfrid.

$
0
0

 

I think nothing is fairer than Wigfrid to have a version of pith pike (her weapon in The Forge) for her battle spear, making the skin more useful. I would certainly buy the forge package with this change, even if both (spear spear and normal spear skins) are the same. 

Come on, Klei, make me a happy guy.

wdqqwd.PNG

wig trist.png

No remote controlling of another player please!!!!

$
0
0

I just got taken over by another player on a creative map. It looked like another Willow, but I guess it's Wendy that has the ability via her ghost sister? Maybe the jerk had taken over someone else and switched to me?

Anyway this ashol player took me over and never let me go. My cursor kept being drawn to where the character was and I basically couldn't use my mouse, even with the game minimized and me focused on another process. No hotkeys in the game worked. I struggled for a long time trying to bring something up with keyboard commands in order to forcibly kill my Don't starve together game that was preventing me from using my computer. Finally I somehow brought up the steam thing over the game and my mouse cursor was released and I was able to kill the game and free myself from this ****** trolls control.

Please remove this **** from the game ASAP.

Multiplayer Oriented Character Abilities

$
0
0

There is very little reason for most characters to ever interact with each other besides trading items. It’s hard to enjoy playing DS with friends when most of the time there is no reason to even be exploring together. New abilities that encourage player interaction and god forbid communication would definitely make the multiplayer aspect much more interesting.

Wilson: Social Science

Every recipe (including special recipes) that has been unlocked by Wilson can be crafted by nearby players in a similar manner to the pseudoscience station.

Willow: Friendly Fire

Bernie just being buffed with considerably more health and the ability for Willow to light fires on the ground with her lighter that players and herself can cook on.

Wolfgang: Strongman’s Presence

Everyone around Wolfgang has a portion of their sanity drain nullified by Wolfgang’s presence. Wolfgang however loses sanity based on the amount of players losing sanity (just from monsters) capping at some point so that it does not get ridiculous.

Wendy: Endorcism

Wendy can have Abigail “possess” another player besides herself and buff them for as long as they wish at the cost of constant sanity drain for Wendy.

WX-78: Second Stomach

WX-78 can craft a second stomach which can be given to another player. The stomach allows WX-78’s allies to feed him from a distance.

Wickerbottom: Survival Teacher

Wickerbottom can be used as a science machine by other players. (Does not included opening presents)

Woodie: Canadian Kindness

Players around Woodie gain extra sanity from all sources. (Couldn’t think of anything better)

Wes: ...

Wes can attract the attention of all nightmare monsters attacking another insane player.

Maxwell: Night Knight

Maxwell can give control of his shadow clones to other players for a limited time.

Wigfrid: Valkyrie

Wigfrid buffs the damage of other players every couple of swings like in the Forge.

Webber: We Work Together

Players around Webber don’t gain aggro from spiders

Winona: Work Ethic

Everyone around Winona does everything slightly faster.

 

 

If you have another idea for a multiplayer oriented ability please do share.


to klei

$
0
0

you’ve sold out so many skins ,why don't you take some of money to optimize the server

forge lobby suggestion

$
0
0

ım 18 lvl and ı want to play with +15 lvls. ım writing +15 lvl to the title but sometimes troll players are not caring and flaming we need kick button on the lobby

why is there no blank character background???

$
0
0

so why is there no blank background? its a simple thing and it really should be there... but its not.

now im stuck with an ugly broken clock background. 

:(  please klei fix 

i want no backgroud.PNG

Next event: The Sorge

$
0
0

After the survivors managed to escape the Gorge, now with mumsy and billy tagging along, the next place they would go is a dark place made primarily of nightmare fuel and shadows, and who you would find here are what's left of the ancients, who were dragged to this realm by them after their ancient gateway fiasco. So when they get there, they see that where they came out is the only pure sanctum in a dark, nightmarish world. So what happens from here on, is a tower defense type gamemode, where you build and upgrade structures, and manage materials and supplies you need to build the defense objects. What you are defending is a core of light, which is the things the ancients somehow made as a last resort to keep shadows from getting them. You get light points from this core object, which is how you conjure or build the defense structures, like light turrets or light minions. So a hypothetical main skin set here would be either skins based on light and purity, or shadow skins like early don't starve's shadow wilson. Well, that's what I think for the main event. As for Mumsy and Billy, I have no idea how they could be of use.

Emotes in event lobbies

$
0
0

Let us use emotes in the forge and gorge lobbies by typing them in the chat box.

Set Up the whole character's skin by one click

$
0
0

I wish we can get an option to set the whole outfit for the character, just like the hallow nights temporary skins.

VOTE KICK

$
0
0

Please Klei add vote kick... I host the forge and i can't kick.... i think vote kick its good idea


why did not you include a kick button in the new forge?

$
0
0

why did not you include a kick button in the new forge?

Using emotes in the waiting queue menu

$
0
0

I asked this before but decided to make another suggestion thread. I think it'd be fun to have people able to type emotes in the cue to add actions in the menu so while waiting for people, characters can sit, dance, and all the good emotes.

Hope this will be implemented.

Make the Pith Pike and Spiral Spear skins compatible with Battle Spear

$
0
0

Could you guys please make the Pith Pike and Spiral Spear skins compatible with Battle Spear? This way people can stop making threads complaining about Wigfrid.

Thank you

Disconnecting shouldn't erase your progress

$
0
0

on a quest , I lost 2 quests because random dc outa nowhere and the team couldn't hold anymore

Chance to get past loyal skins

$
0
0

I am sure there are many players who have not received loyal skins, but very much want to get them.

I played on Valentine's Day 2017, but did not get Cherub's Heart. Idk how. I was busy and missed it. Hoped for 2018, but it was not.
Now I missed Twitch drops birdcage and reinmeter. DST is really my favorite game. I play rarely lately, I buy skins pack only for collecting and to support Klei. And now, I lose interest in collection, because I don't have chance to collect all loyal skins.

I apologize if the answer was somewhere already. But I did not find.

Can Klei say they’ll something come up with this in the future?

Viewing all 7911 articles
Browse latest View live