Ancient Knight, Bishop, King and Queen
Ancient Warrior - Equivalent of Knight
Ancient Priest - Equivalent of Bishop
Ancient Leader - Equivalent of King
Ancient Mayor - Equivalent of Queen
Ancient Villager - Equivalent of Pawn
Ancient Warrior:
Works a lot like the Clockwork Knight, but instead walks around instead of jumping. It attacks faster, too. It wears a gold helmet on it's head. Drops the Warrior's Body (25%) and an Ancient Helmet (100%) blueprint.
Ancient Priest:
Works a lot like the Clockwork Bishop, but instead shoots out of a golden scepter that it holds. Drops the Priest's Head (25%) and an Ancient Sceptre (100%) blueprint.
Ancient Guardian:
The Ancient Guardian now wears a golden chestplate, and his health is reverted to it's DS equivalent. Drops the Guardian Horn (25%) and an Ancient Chestplate (100%) blueprint.
Ancient Leader:
The Ancient Leader is a towering man, standing tall above the characters. He holds a Thulecite sceptre, encrusted with gemstones and topped with an Opal gem. His attacks include jabbing you with the Scepter, and charging towards you, as well as summoning Rooks to defend him (they do not attack until you get close to him), Bishops to heal him (stand further out than Rooks, charging him with their Sceptres.) and Knights to fight for him. (They will work the same as normal.) - When killed, he drops the "Kingly Sceptre" and a large Ornate chest, filled with jewels, loot and a Princess' Gown or Prince's Cloak. - The Prince's Cloak interacts with the Tiara and Sceptre for a fighting benefit, but the Gown interacts with the Tiara and Sceptre for a Defense benefit.
Ancient Mayor:
The Ancient Mayor is a lot like the Ancient Leader, but does not attack with melee, nor holds a Sceptre. She instead has a Thulecite Tiara on her head, with Opal in the center, and gemstones across it. Her attacks include shooting from the Tiara, and summoning 4 ancient Villagers at a time to fight for her, where she attacks using ranged attacks from a distance. - When killed, she drops the "Queenly Tiara".
Items:
Kingly Sceptre - Deals 60 damage, melee attack, losing durability equal to the Battle Spear. When used with the Queenly Tiara and Prince's Cloak, it deals 40 damage in a ranged attack, costing 2% of the durability. When used with the Queenly Tiara and Princess' Cloak, it can make all enemies lose aggro on you, at the cost of 15% of the durability. - Can not be sewed.
Queenly Tiara - Absorbs 85% of damage. When used with the Kingly Sceptre and Prince's Cloak, it makes you do 25% extra damage with ranged attacks, bringing the Sceptre up to 50 damage. When used with the Kingly Sceptre and Princess' Gown, it gives you 10 sanity per minute, 2 health a minute, and loses durability at the rate of the Winter Hat. Sewing restores 25%
Prince's Cloak - Sanity aura equal to Top Hat, loses durability at the rate of the Winter Hat. Sewing restores 40%
Princess' Gown - Sanity aura equal to Top Hat, loses durability at the rate of the Winter Hat. Sewing restores 40%
Ancient Helmet - Absorbs 90% of damage, when used with the Ancient Chestplate, you absorb all damage, but 20% is taken off your sanity (20% of the attack.) - 2 Opal, 8 Gold, 4 nightmare fuel. - Appearance: A golden helmet with Opal either side, and a red gem above the visor. It gives off an aura of Despair.
Ancient Chestplate - Absorbs 90% of damage, when used with the Ancient Helmet, you absorb all damage, but 20% is taken off your sanity (20% of the attack.) - 2 Opal, 8 Gold, 4 nightmare fuel. - Appearance: A golden chestplate with a large opal in the center. It gives off an aura of Hatred.
Ancient Sceptre - Deals 35 damage melee, losing durability equal to the Battle Spear. Deals 20 damage Ranged, at the cost of 2% durability. - 1 Opal, 6 Gold, 2 Nightmare fuel. - Appearance: A golden sceptre with an opal on top. It gives off an aura of Confusion.